Crownless Again Shall Be King Poster

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The Crownless Once again Shall Exist King (3rd Age: Total State of war)

  • Thread starter Sayle
  • Start date
Peptuck

Peptuck

Dakka Accumulation Specialist
  • #26
Ive taken 600 Rohirrim against that sort of number and come out with less than 10% casualties early on in my games. Quite fun really.

Silvan Elves can take on forces of that magnitude and break and rout them before they even hit their infantry lines. Silvans are fucking crazy awesome at archery.

I think i battle where I had a unmarried 2000 Elf force against 3 full-size stacks of Misty Mountain Orcs, consummate with trolls and wargs. Something like 9 thou Orcs total. Won with most forty% casualties.

Damar

Damar

Vnimaniye Vnimaniye
  • #27
I wish the Westeros mod had this level of sophistication.
CallingCthulhu
  • #28
Query: Are yous using the Samedi modernistic?
Kodiak1
  • #29
I should go this. I've ever loved the LOTR universe. And I always like games that give you the hazard to play as the evil forces in Lord of the Rings, who I like very much thematically. If you exercise fight for one of the evil factions do you have to fight for the likes of Sauron and/or Saruman, or can y'all strike out on your own to create your own mighty empire of Eeeeeevil?

Somewhat awesomely, the all-time strategies for Isengard all crave betraying the "evil" bloc.
Prince Ire
  • #30
I should get this. I've always loved the LOTR universe. And I always like games that requite you the gamble to play as the evil forces in Lord of the Rings, who I like very much thematically. If you do fight for one of the evil factions practice you have to fight for the likes of Sauron and/or Saruman, or tin can yous strike out on your own to create your own mighty empire of Eeeeeevil?
I think that in relation to vanilla M2TW, Sauron is basically the Immortal Pope of Evil in relation to the other evil factions.
Peptuck

Peptuck

Dakka Accumulation Specialist
  • #31
Somewhat awesomely, the best strategies for Isengard all require betraying the "evil" bloc.

I think with the Samedi modernistic, you lot even take the pick to betray Sauron outright once yous go powerful enough.

One thing that I disliked about the Third Age mod in general was overall difficulty and lack of cash, only that might be because I play the Thera modern a lot, which is kind of the opposite. :p

XenonPrime
  • #32
Hm, are you looking to expand southward? If yous can claim North and South Tharbad you lot can actually hinder Isengard'southward northward expansion.
Damar

Damar

Vnimaniye Vnimaniye
  • #33
Say, does anyone know how to replenish troops? Empire and Shogun had the option to restock your troops but I can't discover whatsoever with Medieval or this modernistic. Or am I just supposed to use up my troops until they are killed to the last homo?

Does it require a general, cause they seem the just ones to regenerate.

Komarac
  • #34
Say, does anyone know how to replenish troops? Empire and Shogun had the option to restock your troops just I tin't find any with Medieval or this modernistic. Or am I just supposed to utilise up my troops until they are killed to the concluding homo?

Does information technology require a general, cause they seem the simply ones to regenerate.


It has been ages since I played it, but if I call back you can combine troops or go to town and retrain them there.
Ceslas
  • #35
Go into a settlement that can train the unit y'all are trying to replenish and go to the unit of measurement training tab. Await and you should notice a tab labeled Retraining in the construcution carte. Get there and y'all should meet the damaged units in the build area. Select them as if you were training a unit and if you have the coin to replenish them they should exist rebuild adjacent turn.
Damar

Damar

Vnimaniye Vnimaniye
  • #36
I tried that, only gave them more expierence or some shit last fourth dimension I tried it.

And the real problem is merely one or 2 settlements can train the late-game units I'yard mostly using, halberdiers and marauders, and they're way over on the other end of the map.

Ceslas
  • #37
Yes, they will practice that if you accept buildings in the town that cause units in the town to gain experience. The same applies for blacksmiths and armor. I'one thousand afraid if you can't access the towns where you can train the units you're using, there is nothing you can practice just slowly bleed your armies white while y'all try to get some recruitment structures.
Mad Luddite
  • #38
Fuck, the calculator cheats like a bounder in terms of coin. As the dwarves, I cutting the Misty Mountains orcs down to this tiny village of 400 people they stole from the elves, and they still could support two full stacks, one of weak snaga/goblin infantry, the other primarily of heavy infantry.

And holy shit, dwarf units are tough. They can all (even the weakest unit) kill armored units, they've all got piles of armor, and they normally fight to the death, tiring just later on the enemy. Yous know what the all-time strategy is against archers? It's non your archers (which you don't get until tier 2), or cavalry (dwarves get none...). Information technology's to shield wall until they run out of arrows, then smile at them equally you trundle towards them, ready to fustigate them into paste.

Does anyone know how to reach that settlement at the superlative of the map?

Damar

Damar

Vnimaniye Vnimaniye
  • #39
Fuck, the computer cheats similar a bastard in terms of money. Equally the dwarves, I cutting the Misty Mountains orcs down to this tiny village of 400 people they stole from the elves, and they still could back up 2 full stacks, i of weak snaga/goblin infantry, the other primarily of heavy infantry.

Same happend with the High Elves and Eriador, whom I both reduced to a single town yet of a sudden accept a fullstack army with a loftier-end general. That shit always happens in the subsequently stage of the game, which is why I rarely go through with them because at the terminate there is just so much shit going on with the home cities suddenly threatend by fullstack elite general armies that appear out of nowhere while most of my forces are either supressing shitloads of sudden uprisings or trying to get the last cities of several nations at once while they batter my armies with armies they pull out of their arses.

Which is why I tend to cheat heavily in the late game.

And holy shit, dwarf units are tough. They can all (even the weakest unit of measurement) kill armored units, they've all got piles of armor, and they usually fight to the death, tiring only afterward the enemy. You know what the best strategy is against archers? Information technology's not your archers (which you don't go until tier two), or cavalry (dwarves get none...). It'due south to shield wall until they run out of arrows, and so smile at them as y'all trundle towards them, ready to bash them into paste.

Fuck yes, I crapped my pants when I saw Dain coming my way with a fullstack army, fifty-fifty when one-half of them were miners. Especially bad with Orcs who need a 3-to-ane reward.
Does anyone know how to reach that settlement at the top of the map?

If y'all're referring to a settlement that require you to become over water, there's some places where you lot tin can hire a mercenary transport cog.
Duzzit
  • #twoscore
I only turned off the spawn part of the mod, information technology's an option that comes with the big 3.two submods.
Mad Luddite
  • #42
If you lot're referring to a settlement that require you to go over h2o, there's some places where you can hire a mercenary ship cog.

I know I saw at least 1 elf transport, just as the dwarves, I was unable to build whatever, and I couldn't detect whatsoever on the edifice browser...
Peptuck

Peptuck

Dakka Accumulation Specialist
  • #43
Fuck, the computer cheats similar a bounder in terms of money. Every bit the dwarves, I cut the Misty Mountains orcs downwards to this tiny village of 400 people they stole from the elves, and they even so could support 2 full stacks, ane of weak snaga/goblin infantry, the other primarily of heavy infantry.

And holy shit, dwarf units are tough. They can all (even the weakest unit) kill armored units, they've all got piles of armor, and they usually fight to the death, tiring merely afterward the enemy. You know what the best strategy is against archers? It's non your archers (which y'all don't get until tier 2), or cavalry (dwarves go none...). Information technology's to shield wall until they run out of arrows, then grin at them as you trundle towards them, ready to bash them into paste.


Yep, dwarves are OP. Get an brotherhood with them or crush them early on, because otherwise they will conquer one-half the map if they become pissed.
Does anyone know how to reach that settlement at the top of the map?

At that place's no way to reach it. That settlement isn't supposed to be reachable. It' this map's Rome-equivalent where Sauron chills and sends out invasions from.
Lord Hierarch
  • #44
The time has come up. Execute the dwarves.

Wipe them out. All of them.

Commander 598
  • #45
In my game, the Dwarves aren't doing all that well. Rhun on the other hand bankrupt the evil brotherhood to fight Harad and is slowly devouring Dale and I approximate the dwarves. Meanwhile, the Silvan (me) have annexed all of Mirkwood and everything along the Anduin...and will presently be able to produce late heavy units.
Mad Luddite
  • #46
I hate Rhun and Harad. Somehow, they end up with 5 times more than money than me, even when they've been beaten down to nothing.
Durabys
  • #47
I hate Rhun and Harad. Somehow, they end upwardly with 5 times more than money than me, even when they've been beaten down to nix.

Well. Gold in Centre Globe is said to be a material Melkor, Sauron's old boss and mentor and Master Devil of Arda himself, designed and brought into being. The saying "All that glitters is not gold" gets an entirely new dimension when you count in the metaphysical history of Arda. In other words. There is a very good evil reason why Sauron used gold to make the ring of power. A very evil 1. Melkor probably conected gilt to fate itslelf: Those who further the plans of Darkness volition always accept full coffers of gilded.
Damar

Damar

Vnimaniye Vnimaniye
  • #48
Well. Gold in Eye World is said to be a textile Melkor, Sauron's old boss and mentor and Primary Devil of Arda himself, designed and brought into existence. The saying "All that glitters is not gold" gets an entirely new dimension when you count in the metaphysical history of Arda. In other words. At that place is a very skillful evil reason why Sauron used gold to brand the band of power. A very evil one. Melkor probably conected gilded to fate itslelf: Those who further the plans of Darkness volition always accept full coffers of gold.

Never saw any of that whilst playing Gundabad.
Arankor
  • #49
The AI in Third Age has no shame and cheats similar a bastard.
Durabys
  • #50
Never saw any of that whilst playing Gundabad.

Think of "Melkor probably conected gold to fate itslelf: Those who further the plans of Darkness will ever take total coffers of gold." as existence my personal thought. The balance is really aluded to in Silmarion.

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